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The Interview Process

The principal work product of a software engineer consists of his or her software and documentation.

But in the proprietary business environment, all this work product is the property of the proprietary business employer. The software engineer may move on in his career, but the work product stays behind. It stays behind as assets of the former employer, closely held behind the closed doors of patent, copyright and trade secrecy.

The software engineer, wishing to demonstrate his technical skills and body of work, is left with little sample material to offer a new employer. Absent a portfolio of demonstrable work product, the software engineer is typically asked to prove his abilities during the interview process by means of technical questions, programming puzzles, and whiteboard coding sessions.

Happily, none of this applies to me. Virtually all my work over the past 20 years has been in the for-profit, non-proprietary industry quadrant, consisting of free software, copyleft publications, and Libre services. My entire body of software is freely available for examination and reuse by anyone, and my entire body of publications is available for readership and verbatim copying.

As an engineer I take pride in my professional accomplishments, and believe my body of work speaks for itself. For this reason I think little of the traditional interview process in the for-profit, proprietary environment.

Employers, clients, colleagues, partners and others wishing to work with me should rationally first review my software, my publications, my services and my reputation.

Created by sa-20000
Last modified 2009-03-25 12:35 PM
 

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